You install one thing. Every AirSuite console, the studio agent and the signage driver live inside it — installed, updated and rolled back from one window, so a studio machine is never half a version behind the platform.
v0.2.0 · 58.3 MB · Windows 10/11 64-bit · per-user install, no admin rights
AirSuite Console
1.0.0 · 46.8 MBThe software mixing console. Sixteen strips, PGM/AUD/UTILITY buses, cue, mic logic and mix-minus, metering to EBU R 128 — running on your Dante network with no surface to buy.
Studio Agent
2.1.0Runs headless beside the playout box: reports now-playing, telemetry and installed builds. Distributed on the studio LAN rather than from here — it carries your station's fleet credentials.
AirSuite On-Air
The live console — deck control, cart wall, mic logic and the log running against the clock.
AirSuite Production
Multitrack production and voice tracking, with copy and spots pulled from the traffic log.
AirSuite Podcast
Multi-room recording and the publishing chain, wired to the same content library.
AirSuite Remote
The road kit — the same surface on a laptop, for remotes and live events.
Screens & Signage
Drives lobby displays, studio clocks and in-store reels from the same campaign calendar.
The Manager and AirSuite Console are live downloads today. Modules marked planned ship into this same window as they land.
A native Windows dashboard for the whole suite: your station on the left, every module a card that drills straight into the application, live service status that never claims ON AIR while an engine is muted.
Its Updates window is this page, made real. It reads the Broadcast Copy release registry, compares it with the machine, and installs or updates modules on request — every artifact verified against its published SHA-256 before a single file lands. It even runs unattended for scripted studio updates.
The manager installs and updates it for you — this direct download exists for machines that want exactly one module and nothing else.
A full mixing console in software, on the Dante network you already have. Sixteen strips with PGM, audition and utility buses, cue, fader taper that behaves like a broadcast surface, mic logic that ducks playout when a mic opens, mix-minus for the phone, and programme loudness metered to EBU R 128.
It is one process. It owns the audio device, does the mixing and serves its own surface, so you open a browser on the studio machine and the console is there.
The manager needs only the first. The console module needs the other two, and its installer checks for both and tells you plainly if they are missing.
The manager needs nothing else at all — it ships with its own runtime and installs per-user, no administrator rights. Modules carry their own runtimes the same way; the two below apply to the console module.
Free from Audinate. The console reads and writes audio over Dante, and every subscription — what this machine hears, and what hears it — is made by a person in Dante Controller. The console never writes routing itself: an audio network should only be repatched by somebody who meant to.
Audinate downloads →This is the audio device the engine opens. Set its interface mode to ASIO rather than WDM, at 48 kHz. A Dante hardware interface works just as well — anything presenting a Dante ASIO device will do; name it in the config and the console uses it.
A studio PC is not a place for surprises, so the whole of it is listed here. Unzip, run Install-BroadcastCopyManager.ps1, and the manager installs for the current user without ever asking for administrator rights. Modules it installs follow the same discipline and print their own list.
Everything it touches
No services, no scheduled tasks, no autostart, no firewall rules, nothing in Program Files, and no change to any audio device or Dante setting.
The console module arrives switched off
Outputs ship disabled, so a console that has just been installed writes silence to every transmit channel. It meters, mixes and drives the surface — it cannot put audio on your network until you say so. The surface answers on the local machine only until you widen it.
Turn the outputs on once you have looked in Dante Controller and know exactly what is subscribed to that machine. The first thing a new console should not do is reach air by itself.
Removing it
Settings › Apps › AirSuite Console, or run the uninstaller in the install folder. It removes only what its own install manifest says it created, and it stops only the engine running from that folder. Your channel map is kept so a reinstall picks up where you left off; add -Purge to take that too.
The manager pins every studio machine to the build your station is licensed for, so On-Air and Production are never arguing about a log format.
Nothing installs mid-show. Updates stage in the background and apply when the machine is off air, or when you say so.
The last two builds of every module stay on disk. If a release misbehaves at 6am, you are not waiting on us.
Also available
Listener apps for iOS and Android, plus Roku, Fire TV and Apple TV channels and the Alexa and Google actions, are built per station from your brand kit and published under your own developer accounts — ask us and we will set them up with you.